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Production Design - Blog Posts

4 months ago

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1 month ago
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always
How To Draw Mickey Mouse? Behold, A Truckload Of Model Sheets For Mickey (and Minnie) Mouse. I Always

How to draw Mickey Mouse? Behold, a truckload of model sheets for Mickey (and Minnie) Mouse. I always thought Mickey was hard to draw, but I could never quite put my finger on the reason why–but it’s the ears. It’s basically two-dimensional ears on a three-dimensional character.

Some more models HERE.


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7 years ago
Last Year, At Copenhagen Bombay, I Worked On A Game For The Danish Public Service Channel, Danmarks Radio,
Last Year, At Copenhagen Bombay, I Worked On A Game For The Danish Public Service Channel, Danmarks Radio,
Last Year, At Copenhagen Bombay, I Worked On A Game For The Danish Public Service Channel, Danmarks Radio,
Last Year, At Copenhagen Bombay, I Worked On A Game For The Danish Public Service Channel, Danmarks Radio,

Last year, at Copenhagen Bombay, I worked on a game for the danish public service channel, Danmarks Radio, based on their children's series, Sprinter Galore. I did all the early sketches, the colour scripts, designs, buttons and I got to work with a lot of lovely people. These are a few of those sketches. And now the game is finally out - yaaay!


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